Inspiration
Undertale by Toby Fox inspired the stylistic approach to the game.
What it does
Creates a fun interactive boss rush experience.
How I built it
I used Makecode Arcade to put together block code.
Challenges I ran into
I struggled to learn Makecode within the allotted time and produce a finalized product.
Accomplishments that I'm proud of
I really liked my final analysis and comparison of Makecode to a similar platform known as Scratch.
What I learned
I learned some basic concepts within Makecode like spriting, managing movement, tile map system, and much more.
What's next for Where There is a Wilt, There's a Way
I hope to possibly expand on this project and actually finish it. I was considering adding a point system along with its base combat to incentivize getting good scores and increasing play time.
Built With
- makecode
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