Inspiration

Undertale by Toby Fox inspired the stylistic approach to the game.

What it does

Creates a fun interactive boss rush experience.

How I built it

I used Makecode Arcade to put together block code.

Challenges I ran into

I struggled to learn Makecode within the allotted time and produce a finalized product.

Accomplishments that I'm proud of

I really liked my final analysis and comparison of Makecode to a similar platform known as Scratch.

What I learned

I learned some basic concepts within Makecode like spriting, managing movement, tile map system, and much more.

What's next for Where There is a Wilt, There's a Way

I hope to possibly expand on this project and actually finish it. I was considering adding a point system along with its base combat to incentivize getting good scores and increasing play time.

Built With

  • makecode
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