Inspiration
The inspiration behind "Whack a Mole" is to let people achieve what they are planning to do.The games we play often imitate how we work and live our lives. The simple game of Whack-a-mole resembles complex business problems. The moles will pop up and hide often,just like the problems in our lives.We have to hit and get rid of them.
What it does
The moles begin to appear more quickly and remain high for a shorter amount of time. When a mole pops up, the player must hit it with the mallet to score. The key is good hand-eye coordination. The game becomes more difficult and intricate when more moles start to appear at once. The game's tempo goes up to a furious pace as a result of the frequent mole sightings and frantic mallet hammering that abruptly ends the game.
How we built it
We built it using HTML, CSS, and JavaScript
Challenges we ran into
As we are students trying to implement what we have learnt, we have faced many coding challenges. We made many of errors, and it took us a while and several tries to try to rectify them.
Accomplishments that we're proud of
We are happy that it will entertain all the kids and it will be a fun game and get motivated to do more while playing it. We are quite proud of what we've done and happy with the efforts we made.
What we learned
We learned that this app is made for playing games for kids and it entertains them sometimes and the motivation we get after playing this is like we feel to achieve something by working hard
What's next for Whack-A-Mole
We are planning to improve the quality of the application while expanding it so that people will be more interested. We want people to understand the motive of our game. We are planning to add more features into the game as well.
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