Inspiration

Our original idea ran into a myriad of issues and instead of giving up we built a fun game to relieve stress and regain moral.

What it does

A sprite moves randomly about the screen quickly and the user needs to catch the sprite.

How we built it

We used block-based coding in MIT App Inventor since it allows us to build a GUI for the front-end .

Challenges we ran into

The original idea presented a variety of new challenges that we overcame by changing our idea completely.

Accomplishments that we're proud of. The blocks were annoying to use on the back-end but helpful on the front-end.

Making something that works!

What we learned

Our original idea involved GitHub. We figured out how to use it however it would not function on one of the teammates machine. Our team members learned basic Photoshop functions as well.

What's next for Whack-A-Meme NJIT

More customization options, specifically more NJIT professors.

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