A friend joked about making a game using the Wegman's API, and thinking it sounded like a fun idea, we decided we would make it a reality.

What it does

It takes recipes from the Wegman's API, which are then converted into prices which determine the cost of producing meals in the game. The program then calculates the total budget by subtracting costs from profits.

How we built it

The HTML, CSS, and Javascript were built from scratch with font-awesome for button graphics. For the back-end server, we used Bottle with Python, and handled the API in those files.

Challenges we ran into

We had to learn the Wegman's API, and find a way to parse the large amounts of data it sent our way. We also had to find a way to host our files, as AJAX would not allow local access to JSON files.

Accomplishments that we're proud of

We are proud of how our front-end turned out, as well as overcoming the struggles with managing the data provided from the Wegman's API.

What we learned

We learned how to use bottle more effectively, how to learn the workings of an API, and greatly improved our front-end design skills.

What's next for Wegman's API Restaurant Game

We hope to include more levels, with different options for the menu, as well as some sort of difficulty settings.

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