Inspiration
Games
What it does
It's a card game where you flip cards and try to match them with the least amount of attempts possible.
How we built it
In html, javascript, and css. We first brainstormed stuff and decided on a card game, since we took too long to brainstorm and there wasn't much time left. Also, most of us weren't very experienced in programming... at all... So we stuck with this language. We used repl.it to collaborate live, and we had andrew do the html css while the rest of us worked on the back-end code and organization
Challenges we ran into
Randomizing the cards was difficult since we had to search up how to use for functions, and we finished coding it using the for(each item in x) function before we found out about the for (i = 0; i < x; i++) function, which could've simplified our code a lot. But it's okay, since it worked out.
Accomplishments that we're proud of
The entire thing, but especially the randomizer and the light/dark mode. Although the latter was very simple, we thought it added a lot.
What we learned
How to use for functions, teamwork//collaboration, organization, and PLAN BEFOREHAND SINCE WE DIDN'T FRIGGIN' DO IT
What's next for Weebs' Match Game
Maybe we can make it a part of a larger group of minigames.
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