Wanted to build an online multiplayer game

What it does

interacts by client to server by client communicating to server and server responding with instructions

How we built it

A javascript engine called Phaser, a websocket plugin called, and Javascript

Challenges we ran into

Getting the sockets to open

Accomplishments that we're proud of

Getting the sockets to open

What we learned

How to get sockets open client-server architecture

What's next for Websocket Racer

better game features

Share this project: