Inspiration

Our team was inspired by a discussion that we were having earlier about charging phones overnight. Charging our phones over night is wasteful when the battery is already fully charged. So that got us thinking of other devices in our houses that consume energy while not in use. So we decided to cut the issue at its source.

What it does

Our project controls power consumption in a home through an android mobile application. This app allows an user to schedule when they want certain devices to be off or on.

How we built it

We built our project using an Arduino Uno R3, a liquid crystal display, and a couple of LEDs. The hardware was programmed using C/C++. The mobile application was developed using android-studio.

Challenges we ran into

One of the very first challenges we ran to was figuring out different ways to connect the mobile app to the Arduino because we didn't have a Bluetooth module. We also didn't have much experience completing android apps. We also had issues when creating the real time clock for the Arduino since we did not have a separate module to run the programs side by side.

Accomplishments that we're proud of

We're proud that we found a way to connect the Arduino project to the app after many trials and errors.

What we learned

We learned to worked better as a team. Making a project for a hackathon is a lot of trial and error.

What's next for Watts App

We will continue to further develop Watts App by adding more device options to the app such as extra data monitoring features.

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