Inspiration

We have done text adventure games before.

What it does

A wave loading screen turns into a text adventure game where you are on a deserted island and in an underwater cavern.

How we built it

Using Python, we used if...else statements to print out scenarios and then asked the player to select an option. Repeating that led to one of the endings.

Challenges we ran into

Getting the wave to look good across the screen was a challenge that required almost an hour of work.

Accomplishments that we're proud of

Getting the wave to scroll across the screen smoothly.

What we learned

How to use the command line interface to make animation like the wave.

What's next for Water text adventure

We plan to add more options after submitting the project.

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