Inspiration

Initially wanted to make a game on the same basis as Final Fantasy.

What it does

It is a playthrough of a small RPG-style game.

How we built it

We built it using python and utilizing while loops, classes, if-else statements, functions, and imports.

Challenges we ran into

Making and properly utilizing classes. Working as a team.

Accomplishments that we're proud of

The game is functional.

What we learned

Effectively map out what we're going to do before we start.

What's next for Water Emblem

Adding a proper GUI in the future.

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