Inspiration
Initially wanted to make a game on the same basis as Final Fantasy.
What it does
It is a playthrough of a small RPG-style game.
How we built it
We built it using python and utilizing while loops, classes, if-else statements, functions, and imports.
Challenges we ran into
Making and properly utilizing classes. Working as a team.
Accomplishments that we're proud of
The game is functional.
What we learned
Effectively map out what we're going to do before we start.
What's next for Water Emblem
Adding a proper GUI in the future.
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