Inspiration
Wanted to make an Apple Watch game that takes advantage of both iPhone and watch, like how Wii U uses assymetrical gameplay of TV + Wii U GamePad.
How it works
Watch = fishing pole
iPhone = lake
Challenges I ran into
Don't have a Apple Watch = use simulator
Didn't know watch couldn't do gestures/dragging/recognize touch events = use buttons
Was going to make Ping Pong game where watch was paddle and phone was table, but changed my mind Saturday.
Accomplishments that I'm proud of
Achieved what I envisioned for the game.
What I learned
learned basics of Apple watch communicating watch with phone
What's next for WatchFishing
Wait for watch to come out so test it on real watch graphic details
add animations to watch
make fish show up on watch when reeled in
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