Inspiration

Wanted to make an Apple Watch game that takes advantage of both iPhone and watch, like how Wii U uses assymetrical gameplay of TV + Wii U GamePad.

How it works

Watch = fishing pole

iPhone = lake

Challenges I ran into

Don't have a Apple Watch = use simulator

Didn't know watch couldn't do gestures/dragging/recognize touch events = use buttons

Was going to make Ping Pong game where watch was paddle and phone was table, but changed my mind Saturday.

Accomplishments that I'm proud of

Achieved what I envisioned for the game.

What I learned

learned basics of Apple watch communicating watch with phone

What's next for WatchFishing

Wait for watch to come out so test it on real watch graphic details

add animations to watch

make fish show up on watch when reeled in

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