Inspiration

We just like card games and wanted to make our own

What it does

it plays a small two-player card game that helps raise awareness about the price of innovation

How we built it

a lotta pain and suffering

Challenges we ran into

We struggled designing the game with limited game design experience, and then we later started having troubles with the buttons that our gui relies on in order for the players to interact with our game. We went through multiple iterations before we realized that our problem was simply that our players don't swap turns. Instead of simply making it into a single-player game with a time limit, we instead decided to workshop it out until we could have the two-player format we wanted.

Accomplishments that we're proud of

We were able to turn in an almost finished product

What we learned

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