Inspiration

We enjoy playing games and a simple game that we could make was a shoot em up style game

What it does

You play as a hexagon and have to destroy as many squares as you can before they destroy you.

How we built it

Using the Unity Engine

Challenges we ran into

There were some aspects of programming the game that were difficult such as the spawner system.

Accomplishments that we're proud of

We are proud of implementing UI and other important gameplay features and finishing with a core gameplay loop

What we learned

We learned how to code using C# and Unity and game programming techniques.

What's next for WashU Hackathon Game

We will continue to build up on it so that it is more polished.

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