Inspiration
Flappy Bird inspired us to create a similar platform style game.
What it does
It is a game where the player has to jump through pillars of varying lengths to increase their score.
How I built it
We used textpad, JFrame, and Java.
Challenges I ran into
Implementing the runnable interface to get the objects to run smoothly over the course of the game
Accomplishments that I'm proud of
The game runs smoothy and looks aesthetically-appealing to the user.
What I learned
We gained experience in JFrame and became comfortable with game design.
What's next for Wall Hopper
We hope to add more levels to the game in the future.
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