We were thinking about games suitable for a hospital environment. Patients lie in beds and are bored and alone, physically and/or psychologically. We devised a game world for hospital patients - where they can interact together and play different minigames against others.
What it does
It is a voice controlled game. Players can choose a character, move around the map and interact with it. Each map element is a minigame, which allows multiple methods of interaction for various tastes. It has a graphic interface where players can see their position and other players, for inclusivity.
How I built it
Challenges I ran into
Accomplishments that I'm proud of
We successfully made a client-server game which allows multiple players to play at the same time with voice control and move around the map and interact with it.
What I learned
What's next for Walkies
Making minigames and more interactions with players. We would like to implement the point system for longer term patients to remain engaged and build their character with customization options.