Inspired by the overwhelming line for food at the Hackathon.

What it does

It depicts the greatest challenge we, and possibly everyone else, faced: the battle for food.

How we built it

We originally wanted to use IGE with a node.js backend, but realized it could be simplied (afterall, it is a fairly simple app) by using phonegap and firebase third party APIs.

Challenges we ran into

Working on multiplayer setting was the hardest part- which is one selling point in which we used Firebase.

Accomplishments that we're proud of

The fun and awesome experience we had working as a team. Creating this app gave us a couple of laughs even while building it.

What we learned

We learned more about server processed games. Since we tried to implement a Myo into this game, we discovered the difficulties of using server sided connections with Myo.

What's next for waiting-at-the-line-for-food-at-the-hackathon

Guess you'll just have to find out.

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