To learn Unity VR development and incorporate leap motion technology.
What it does
Allows the user to interact in a virtual reality environment with hand tracking functionality, allowing for a more immersive user experience. Our project includes 4 different VR scenes
- Burger stacking
- Raining money
- Movie room
- Bouncy Balls
How we built it
Using Unity 3D and scripting in C#. Using the Orion and the leap interaction engine to work with leap motion gestures.
Accomplishments that we're proud of
Creating a VR experience and making our ideas come to life.
What we learned
We learned how to use Unity for VR scene development, how to utilize C# scripting, and how to incorporate the leap motion sensor into interactive scenes.
What's next for VRBox
Making the menu or button panel to switch between scenes.