To learn Unity VR development and incorporate leap motion technology.

What it does

Allows the user to interact in a virtual reality environment with hand tracking functionality, allowing for a more immersive user experience. Our project includes 4 different VR scenes

  1. Burger stacking
  2. Raining money
  3. Movie room
  4. Bouncy Balls

How we built it

Using Unity 3D and scripting in C#. Using the Orion and the leap interaction engine to work with leap motion gestures.

Accomplishments that we're proud of

Creating a VR experience and making our ideas come to life.

What we learned

We learned how to use Unity for VR scene development, how to utilize C# scripting, and how to incorporate the leap motion sensor into interactive scenes.

What's next for VRBox

Making the menu or button panel to switch between scenes.

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