Using the innovative Myo armband, VRBowl allows the user to play an engaging game of bowling. The Myo Armband uses the inbuilt gyroscope, accelerometer, as well as the avant-garde gesture recognition system. The user can aim at one of the three pins and throw the virtual bowling ball towards the desired pin. With the recorded values from the sensors, Unity simulates the path of the bowling ball and knocks down the according pins. Using tessel.io, we then power the servo motors that power one of three "pins" which match the pins that were hit in the Unity simulation.