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deleted deleted posted an update

Image Editor has now been implemented in the Tool Panel for both 2D and 3D (image) objects. Jpg, png and gif files are supported.

You can try it yourself by entering "tv.jpg" in the source field in both the 2D and 3D sections of the Tool Panel.

Still experiencing various cross-domain issues: While "tv.jpg" will works for the 3D source, the Adobe Image Editor still prompts an error due to some issue, probably a security conflict. Entering "http://images.aviary.com/imagesv5/feather_default.jpg" in the 3D source box yields an error: "DOMException: Failed to execute 'texImage2D' on 'WebGLRenderingContext': The cross-origin image at http://images.aviary.com/imagesv5/feather_default.jpg may not be loaded."

The same error arises true if attempting to load this image in the browser on a local system (which will be necessary for developers who are preparing their projects offline).

Definitely looking forward to getting these cross-domain issues resolved as having a built-in Image Editor inside VR Tools is pretty cool.

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