Desired to develop a throwing game like Angry Bird, but in 3D mode, maximizing the advantages of VR.

What it does

Although the game has the first person shooting playing style, it gives the player a sense of humor and fun and unique interactive moments such as choosing a weapon simply by turning one’s head and staring at it.

How I built it

Unity3D + Google cardboard

Challenges I ran into

It is quite challenging to make a funny game using physics 3D just like the previous games using physics 2D.

Accomplishments that I'm proud of

Not yet.

What I learned

Coming soon!

What's next for VR Rats

Adding more levels of difficulty in the next stages by presenting the player with vehicles such as a seesaw, swing or a car. In this way, the user will be able to more concentrate on VR environment.

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