Inspiration
Desired to develop a throwing game like Angry Bird, but in 3D mode, maximizing the advantages of VR.
What it does
Although the game has the first person shooting playing style, it gives the player a sense of humor and fun and unique interactive moments such as choosing a weapon simply by turning one’s head and staring at it.
How I built it
Unity3D + Google cardboard
Challenges I ran into
It is quite challenging to make a funny game using physics 3D just like the previous games using physics 2D.
Accomplishments that I'm proud of
Not yet.
What I learned
Coming soon!
What's next for VR Rats
Adding more levels of difficulty in the next stages by presenting the player with vehicles such as a seesaw, swing or a car. In this way, the user will be able to more concentrate on VR environment.

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