Starbucks has a fairly large turnover in terms of new employees (65% in the U.S.). Each time they train a new employee, they can waste anywhere from 4-6 gallons of milk per trainee. Over time this adds up. Hopefully, by introducing new employees to the Starbucks environment in VR and allowing them to get familiar with the machinery will reduce the amount of wasted resources and decrease training time. This would be beneficial for Starbucks from a cost standpoint and the environment for less wasted resources.
What it does
Walks you through the training a Starbucks barista receives when they first start out.
How we built it
Unity, Maya, etc.
Challenges we ran into
Figuring out what to include
Accomplishments that we're proud of
Got a working demo that accomplishes what we set out to have done
What we learned
Some unity stuffs
What's next for VR Barista Trainer
More polish, maybe walk the user through how to create a latte