Inspiration

We were inspired by hologrames and videogames.

What it does

It mimics a persons movement, and reproduces in Godot as a 3D model.

How we built it

We built by using python, YOLOv8-seg and Godot.

Challenges we ran into

Listed in a document we've made. (https://docs.google.com/document/d/18xMdQGUwago8FXt2Niuzot_-8lCSQm8erzVcN_oBrGY/edit?usp=sharing)

Accomplishments that we're proud of

We're proud of the result, design changes and the optimizations we've made along the way.

What we learned

How to send data via UDP, how to use the basics of YOLO, how to use Godot and how to 3D render.

What's next for Voxel World

Up next, we're going to pitch this project in front of the judges!

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