Wanted to do a game that would use non standard input (originaly with myo band and voice)

What it does

Game!!! You can now be a wizard too!!! defend yourself by casting magic spell with your voice!

How I built it

We used Unity3d and Nuance for voice to text

Challenges I ran into

Trying to use Nuance which doesn't have libraries for C# / Unity

Accomplishments that I'm proud of

Making the Nuance API work in Unity

What I learned

The Nuance API and a bit more of Unity3d

What's next for VocaSpell

Sky's the limit! We only did the ground work. So the game can expend in every direction from now and take any shape we want.

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