Wanted to do a game that would use non standard input (originaly with myo band and voice)
What it does
Game!!! You can now be a wizard too!!! defend yourself by casting magic spell with your voice!
How I built it
We used Unity3d and Nuance for voice to text
Challenges I ran into
Trying to use Nuance which doesn't have libraries for C# / Unity
Accomplishments that I'm proud of
Making the Nuance API work in Unity
What I learned
The Nuance API and a bit more of Unity3d
What's next for VocaSpell
Sky's the limit! We only did the ground work. So the game can expend in every direction from now and take any shape we want.