Inspiration

Developing a game to improve healthcare education for individuals diagnosed with a disease. This game is based off a choose your own adventure game.

What it does

The objective of this program is to teach the user healthy habits. It additionally assesses and instills the importance of these habits through the game's mechanics. Every aspect of the game tests users on the things they've been taught. Failure to retain the given knowledge has in-game consequences. In-game consequences hinder the player's ability to complete the game

How we built it

Python with arcade.

Challenges we ran into

Bugs, learning a new library in a short amount of time.

Accomplishments that we're proud of

Developing a game with only two team members (who don't have any experience in game dev or graphic design).

What we learned

How to use arcade in python

What's next for Vitality Training

N/A

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