Inspiration
Developing a game to improve healthcare education for individuals diagnosed with a disease. This game is based off a choose your own adventure game.
What it does
The objective of this program is to teach the user healthy habits. It additionally assesses and instills the importance of these habits through the game's mechanics. Every aspect of the game tests users on the things they've been taught. Failure to retain the given knowledge has in-game consequences. In-game consequences hinder the player's ability to complete the game
How we built it
Python with arcade.
Challenges we ran into
Bugs, learning a new library in a short amount of time.
Accomplishments that we're proud of
Developing a game with only two team members (who don't have any experience in game dev or graphic design).
What we learned
How to use arcade in python
What's next for Vitality Training
N/A
Built With
- arcade
- poetry
- python
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