The idea is, you decide what kind of stage the game is gonna use. First, you take a walk while you film your point of view with your phone, preferably ending up where you started. Once the video is created, we're using python to break it down frame by frame to determine the moved direction in between each frame, effectively creating an entire map of the path taken. We filter out the worst noise before exporting the points and frames to our Java project where the route can now be explored by car. We managed to create some fake 3D effects by pulling and stretching the frames according to the point of view. Unfortunately we did not have time to implement multiplayer, but it is definitely planned for the future!
How we built it
To run the game: Download the game from http://319.dk/Game.zip, and run the class "Window" To run the path editor Download the path editor from http://319.dk/VirtualKart-Pathfinding.zip, and run ui.py (This already contain data from aaa.py, but you need a lot of library's to run aaa.py)
Downloads
Pathfinding: http://319.dk/VirtualKart-Pathfinding.zip Game: http://319.dk/Game.zip
https://github.com/SuperPagh/VirtualKart-Pathfinding https://github.com/SuperPagh/VirtualKart-Game
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