Why did we create virtual fighter?

We thought it would be pretty cool to use pebble's accelerometer to create a video game that used input from arm motion, so we created a fighting game using android phones and pebble watches.

How do you play?

Link up your android phone with another player's phone using bluetooth and (virtually) punch each other until someone runs out of health. Bet money using Venmo that you will be the last one standing.

What were some challenges during development?

Some key challenges we faced while creating the game were figuring out how to communicate between android devices using bluetooth and figuring out how accelerometer output corresponded to motions such as punches and blocks.

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