Time spent: 24 x 4 hours spent in total

Inspiration

In next 5 years, Virtual Reality will become the next Common Interface for everything. Applying VR in education will help augment the 'real' experience, interaction and help students understand lectures better.

If a picture is worth thousand words, then we believe VR can tell you the whole story.

What it does

VirtualBook is an open platform where people can contribute/submit their knowledge as lectures/slides in supported 3D VR models and others can use them for educational purposes.

The platform includes

  • Open platform for open contributors to harness the power of the crowd
  • Universal format for all types of 3D lectures
  • iPad app for experience-rich presentation

Challenges I ran into

Accomplishments that I'm proud of

  • Lucid animation in mobile apps
  • Provide unique experience using the Oculus Rift, a novel technology few Vietnamese have harnessed
  • Using real data to present the content of sample lectures

What I learned

  • VR programming (Oculus Rift)
  • How to work with data from NASA Earth
  • Geography in general
  • iOS animation

What's next for VirtualBook

BECOME THE 3D WIKIPEDIA OF THE FUTURE

  • Build interaction-driven platform
  • Mobile app for lecture submission
  • Support Sound, Video and AR

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