Inspiration

The project's inspiration stemmed from the hackathon theme, which encourages the developer to make an application that allows the user to explore the world collaboratively. The game allows the user to explore Abertay University's Campus and find landmarks and statues in a limited amount of time. The application provides the player with information about the things they find which makes the game informative as well.

What it does

This project is a scavenger hunt around Abertay University, where the player explores the different buildings of the campus in a limited amount of time and gathers information about the landmarks that they visit.

How we built it

Beginning by looking at the project library to learn the framework from existing functionality, our project was based on the Image Target Portal and we began expanding this to include multiple images, each of which will show you a piece of text when scanned.

Preventing repeat image detection

To prevent the user from collecting the same image multiple times, whenever an image is scanned for the first time, the name of the image is added to an array, and a counter is incremented, updating the "Found #/6" text on the screen, this also prevents the collection and win sounds from playing multiple times when aiming the phone at the image again.

Timer

The timer, to score the user only begins counting up when the user scans their first image and stops counting either when the player runs out of time (10 minutes) or scans the final image, presenting a 'you win' message.

Hints

Whenever an image is scanned, the name of the image corresponds to a key in a hint dictionary and the matching value is used to update the hint currently on the screen telling the player where to go to next.

Challenges we ran into

The application performed as intended but there were some minor issues that were faced during the development process. The feature of implementing a playable video after scanning a landmark did not work properly due to the size and aspect ratio of the video that was intended to be played. This can be fixed by optimizing the size and dimensions of the video to scale it down and fit properly within the scope of the framework.

Accomplishments that we're proud of

The application achieved the goals that were set at the beginning of the development phase. The application employs the use of image targeting with auditory cues and animated objects to provide the user with an engaging and informative game. The timer and collection of a list of items using hints provides a sense of urgency to the player which makes the game more adventurous and adrenaline filled.

What we learned

We learned that using the WebAR platform provides the developer with a fast and efficient development framework which helps them to deploy high-quality and efficient applications. These applications can be highly informative and immersive which can help the user to retain and absorb the information conveyed through the application. It can also be concluded that languages such as HTML and JavaScript can assist in the quick development of cutting-edge applications that provide an immersive experience to the players.

What's next for Abertay Scavenger Hunt

The Abertay Scavenger Hunt application is a demonstration of the numerous possibilities which can be developed by using this project as a base. The application can be turned into a city-wide tourist browser application that can provide information about the numerous hidden gems and landmarks scattered around the city of Dundee. The dissemination of the information in an engaging manner can help the user to retain and absorb the information better and more efficiently.

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