Inspiration

Mainly was watching chill games with social aspects like stardew valley and maplestory. I wanted to try to learn pygame at the same time.

What it does

It creates a game server which allows clients to connect using websockets.

How we built it

Entirely out of kiro and minor debugging. I should have added sprites and came up with a more specific prompt on how I wanted kiro to display the different game aspects.

Challenges we ran into

Difficulty mainly came in understanding how to make effective prompts and utilise the different features of kiro

Accomplishments that we're proud of

Made an app that works without understanding pygame.

What we learned

Mainly learning more about pygame while vibe coding with kiro and understanding some MCP prompts by feeding pygame documenation website to kiro

What's next for vibe-fishing

Implementing sprites and better physics with a more flowly movement.

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