Veilrunner is a top-down ARPG auto-shooter survival game built in Unreal Engine 5. Set within a pre-built world, players are placed in the center of relentless enemy waves that spawn from all directions. While the character automatically targets and attacks the enemies, the player's challenge is to maneuver through the chaos, dodging incoming attacks and tactically positioning themselves to maximize damage output. As players eliminate enemies, they’ll earn experience points. These experience points allow players to level up, and each time they do, they’re presented with 4 random upgrade options. There are 3 levels to select from, each with their own level's boss.
As project manager of this project, I learned many different skills throughout our development. One of the most important skills that I learned was how to create attainable deadlines, both for myself and my team. It was quite challenging at first to understand how to use project tracking software, like Jira, but once I got the hang of it, our development excelled.

Log in or sign up for Devpost to join the conversation.