๐ก Inspiration Vault of the Lost Trail was inspired by classic treasure-hunt adventures and fast-paced games where time pressure, curiosity, and quick decisions determine success.
๐น๏ธ What It Does The Lens lets users hunt for a hidden treasure while time is running out. Players must stay focused, follow clues, avoid obstacles, and secure the treasure before the countdown ends, making every second count.
๐ ๏ธ How We Built It We built the experience in Lens Studio using the Camera Controller, Bitmoji, and interactive logic. Timers, triggers, and visual cues were used to guide gameplay and create urgency.
โ ๏ธ Challenges We Ran Into Managing time-based mechanics, keeping gameplay intuitive, and ensuring Bitmoji movement felt natural while maintaining performance.
๐ Accomplishments Weโre Proud Of A smooth, engaging treasure-hunt experience, responsive controls, and a challenging time-based system that keeps users focused and replaying the Lens.
๐ What We Learned Time pressure increases engagement, and combining Bitmoji interaction with clear visual feedback makes gameplay more immersive.
๐ฎ Whatโs Next for Vault of the Lost Trail New treasure locations, harder challenges, leaderboards, and expanded Bitmoji interactions.
๐งฐ Built With Lens Studio, Camera Controller, Bitmoji, timers, triggers, and interactive scripting.
Built With
- 3d
- bitmoji
- lensstudio
Log in or sign up for Devpost to join the conversation.