Inspiration
The lack of realism in games like Sim City and Factorio for power distribution.
What it does
(More or less) accurately simulates the distribution of power between generators, substations, and houses in an ever-expanding city.
How we built it
Pure JavaScript interacting with an HTML5 canvas.
Challenges we ran into
Algorithms to accurately calculate resistance and distribute power between buildings.
Accomplishments that we're proud of
Game reached a playable state before the submission deadline
What we learned
Making a game is hard!
What's next for V=IR
More building and wire types and an income system
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