posted an update

Phase 1: Professional DJ Audio Engine ✅

We've transformed our web-based DJ platform into a performance-ready audio system with three breakthrough features:

1. RAM-Based Playback System

What we built: Zero-latency audio engine using AudioBufferSourceNode

The magic:

Instant track loading - Files load directly into memory as ArrayBuffers

Sample-accurate seeking - Cue points hit immediately, no buffering delays

Pro-level performance - Eliminated HTML5 audio drift and lag completely

Hybrid "DVS" Architecture:

text ┌─────────────────┐ ┌──────────────────┐ │ UI Layer │ │ Audio Layer │ │ (Waveforms, │ ←── │ RAM Buffers │ │ Sliders) │ │ │ (Performance) │ └─────────────────┘ └──────────────────┘ ↓ ↓ HTMLMediaElement AudioBufferSourceNode (Muted & Synced) (Master Output) Best of both worlds: Visual feedback from HTML5 + Studio-quality audio from Web Audio API

2. Master Bus Limiter

What we built: Professional dynamics processing chain

Protection specs:

Threshold: -0.5dB (headroom for transients)

Ratio: 20:1 (brickwall limiting)

Attack/Release: Optimized for EDM/pop music

Why it matters:

text Deck A (-3dB) + Deck B (-3dB) + AI Track (-6dB) = ❌ CLIPPING (0dB+) Deck A (-3dB) + Deck B (-3dB) + AI Track (-6dB) = ✅ CLEAN (-0.5dB peak) Three tracks, zero distortion. Push the faders without fear.

3. Technical Implementation

Core Updates:

ChannelStrip in audioEngine.ts - Now manages RAM buffers & file decoding

App.tsx - Added "Decoding..." status for transparent file processing

Fixed TypeScript interface - onQuantize properly typed in MixerChannel

User Experience Flow:

text Drop Track → Decode → RAM Cache → Instant Playback [Status UI] [Buffer] [Ready] [Zero Latency]

Log in or sign up for Devpost to join the conversation.