Inspiration

I've wanted to learn a game engine for a while, and when I saw the hardware table I wanted to try to play around with some sort of VR

What it does

Displays trees in an enclosed space through a VR headset where you can (hopefully) move around in it

How I built it

Unity Game Engine

Challenges I ran into

Getting the VR headset to work the way I wanted it to and starting the entire learning process from scratch

Accomplishments that I'm proud of

Making trees and doing something outside my comfort zone

What I learned

A little C#, how to use Unity, and a little on how to use the Oculus Gear

What's next for Useless Unity

Getting everything to work properly and maybe adding something other than trees

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