Inspiration
I've wanted to learn a game engine for a while, and when I saw the hardware table I wanted to try to play around with some sort of VR
What it does
Displays trees in an enclosed space through a VR headset where you can (hopefully) move around in it
How I built it
Unity Game Engine
Challenges I ran into
Getting the VR headset to work the way I wanted it to and starting the entire learning process from scratch
Accomplishments that I'm proud of
Making trees and doing something outside my comfort zone
What I learned
A little C#, how to use Unity, and a little on how to use the Oculus Gear
What's next for Useless Unity
Getting everything to work properly and maybe adding something other than trees
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