Inspiration
Desktop Destroyer game on Windows in early 2000s
What it does
A mini game that players need to kill pests spawning on the screen with different weapons to get score. Whoever has the highest score will be on the leaderboard.
How we built it
A lot of prompts on Bolt, too few tokens.
Challenges we ran into
- We started the project 2 weeks late.
- Creating the internal game clock later in the project resulted in an error that was unable to be resolved by the deadline.
Accomplishments that we're proud of
- What bugs? The game runs just fine.
What we learned
- Using bolt.new
- Using netify for web deployment
- Using firebase for user authentication and database
What's next for Pest Protocol
- Make more game modes
Built With
- bolt
- firebase
- google-web-authentication
- lucide
- netify
- node.js
- react
- tailwind
- typescript
- vite

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