Inspiration

We got inspired by old game and the feeling of a new story that a person/gamer can relate to.

What it does

It takes the concept of not knowing whats next and make it amazing, by making every single boss, and action platform a new twist.

How I built it

I, Salvador Ramirez, and with Lesly Ramirez and Eberg Esquivel and Alberto Reyes, built it in unity using hand drawn animation

Challenges I ran into

The biggest challenge we ran through were the boss battles

Accomplishments that I'm proud of

We are proud to see a project full amazing art and work gone through the demo in the hackathon

What I learned

That i need to learn more about coding if i want to get it to the shelves or steam

What's next for UPGRADE Escape from the electro cave

More levels and soon to be on steam

Built With

Share this project:

Updates