Inspiration

We planned to create a 2D raycasting simulation that would show the 2D map on the left side and result of raycasting to show pseudo-3D image on the right side of the screen. Changed the project to just be a maze game due to time constraints.

What it does

Followed base of code from raycasting tutorial: https://youtu.be/E18bSJezaUE?si=ZnO6Z5KlOrboGiws. Added basic collision physics and enemies.

What we learned

Went over how raycasting works and learned pygame.

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