Inspiration:

"Traditional" fighting games (especially Dragon Ball FighterZ) and Streets of Rage 4

What it does:

You've got some enemies, you've got some attacks, and you've got some special moves- go wild!

How we built it:

Amen (me) drew sprites, Sophie worked on mechanics and animations, Caleb worked on functions like health and rounds

Challenges we ran into:

Git being stupid

Accomplishments that we're proud of:

Designing hitboxes in the editor

What we learned:

Godot is real good for game dev!

What's next for Untitled Fighting Game:

Actually good sprites and all the mechanics implemented

Built With

  • godot
Share this project:

Updates