UniKube
Unity meets Kubernetes. We believe we created first in the world FPS video game where game entities are virtual machines inside Kubernetes cluster.
Inspiration
Hack the world.
What it does
Allows to play insane first person shooter video game.
How we built it
- First person shooter video game based on Unity: https://github.com/gugaevkirill/UniKube-game
- Backend written in Go processes requests from Unity frontend and manages Kubernetes resources: https://github.com/pik4ez/unikube-backend
- A bunch of Kubernetes configs: https://github.com/pik4ez/unikube-k8s
Challenges we ran into
The bigger your project, the longer Unity builds.
Accomplishments that we're proud of
What we learned
We didn't have any experience with Unity. The main goal was to learn its basics, and we did it.
What's next for UniKube
Improve gameplay, physics and graphics. Add more Unity-Kubernetes interactions. For example, create NPC and some kind of turrets which is also Kubernetes pods.


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