Inspiration
Binding of Isaac. We are complete beginners to unity, so we only could implement a small amount of what we wanted.
What it does
Mobs chase you around a map and you can slay the mobs using the mouse
How we built it
Unity, through the help of a beginner tutorial https://www.youtube.com/watch?v=7iYWpzL9GkM&t=0s and Tilemap https://opengameart.org/content/zelda-like-tilesets-and-sprites
Challenges we ran into
Understanding unity as a whole. Implementing mobs to hurt player
Accomplishments that we're proud of
Very proud of creating a game from basically scratch as beginners with game design and development
What we learned
rigidbody scripting animations object orientated design tilemaps and mapping layers collision objects and much much more
What's next for Pixel Chase
levels items random mob generation attack methods receiving damage and much more

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