Inspiration

Binding of Isaac. We are complete beginners to unity, so we only could implement a small amount of what we wanted.

What it does

Mobs chase you around a map and you can slay the mobs using the mouse

How we built it

Unity, through the help of a beginner tutorial https://www.youtube.com/watch?v=7iYWpzL9GkM&t=0s and Tilemap https://opengameart.org/content/zelda-like-tilesets-and-sprites

Challenges we ran into

Understanding unity as a whole. Implementing mobs to hurt player

Accomplishments that we're proud of

Very proud of creating a game from basically scratch as beginners with game design and development

What we learned

rigidbody scripting animations object orientated design tilemaps and mapping layers collision objects and much much more

What's next for Pixel Chase

levels items random mob generation attack methods receiving damage and much more

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