My goal is to create a daily game that is relaxing and addicting, where sometimes you learn new words but mostly just have fun with unscrambling words and trying to solve the maze as quickly as possible. It is my original idea and I hope it will be enjoyable for others to play.

The main challenges were to learn GameMaker, and to create a daily path generator. GameMaker has a lot of good resources and documentation, so once I figured out the general framework from official tutorials, I tried to keep things simple and figured out mostly a few events that I needed to hook into. I really enjoyed using a software that is so specifically geared to gaming. There is so much more I can do now in this realm, and it's a different approach from web dev or writing Typescript, which is how it should be - gaming is very different and needs a different mental model of both DX and UX.

The daily path generator was a lot more work - it involved creating a very good word list which took forever, and then figuring out how to create crossword paths in a way that was geared towards multiple pathways from top-left to bottom-right. I have tested it as much as I could so far, but the real test will come everyday in iterating and making sure the generated paths are not frustrating and the word clues are enjoyable. Looking forward to feedback from users regarding this.

Built With

  • coffee
Share this project:

Updates