Note

Watch the video in 1080p to view the game in the best resolution possible

Inspiration

My birthday is actually this weekend so when creating this project I thought about things that I usually do on my birthday. And usually on my birthday I play video games with my family some video games that come to mind are Fortnite, Forza Horizon and NBA 2K. So for this hackathon I wanted to create a video game that I could play with my family on my birthday.

What it does

Ugantu is a multiplayer battle royale game that takes place 100 years in the future on the planet Ugantu. After loading the game up you will first jump off a plane and you will choose a landing spot. Make sure to choose your landing spot wisely as the loot varies between each building and there can be other players there as well. In addition, make sure to be inside the zone because as time goes on the zone shrinks and if you are not inside the zone you will lose health. To win fight other players and be the last person standing!

Controls

WASD - To move your player

G - To ride the skateboard (which moves faster than walking)

F - To pick up a weapon

Click the left side of the mouse/trackpad - To shoot

How to download the game

To download the game go to the "Try it out" links section and open up the game link. Once opened click the big orange play button to play the game. Then head to the core settings and make sure your graphics are set to ultra for the best experience!

How we built it

I used Core which runs on the unreal engine to build this game, and for languages of code I used Lua.

Challenges we ran into

It was hard to learn how Core works within 3 days because it's a new platform for me. More specifically it was hard to add textures and assets to the scene. In addition it was very hard to try and learn a whole new language (Lua) in 3 days.

Accomplishments that we're proud of

This is my first time creating a game in Core and it is also my first time creating a multiplayer game so I'm happy about that! I'm also very satisfied with my final game!

What we learned

Before this hackathon I only knew CSS, HTML, JS (and a little bit of c#). In addition I only started programming a few months ago. However as stated above this was my first time using the Core engine so I learned how to use Core. I also learned how to program in Lua and as stated before it was my first time programming in Lua.

What's next for Ugantu

I plan to add vehicles that you can travel in the game. I also plan to add more maps for players to play on.

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