In our final year of high school, anxiety and stress consumed our daily lives as we scrambled to apply to many different post-secondary institutions. We are two very academically driven students, so we have always wanted to aim for prestigious universities to foster our hunger for knowledge. While we were considering to pursue schools in the United States, we realized that a part of the SAT requires students to know a vast amount of difficult vocabulary, noticing that this puts tremendous stress on students who find it hard to concentrate on expanding their vocabulary (and typing skills). Thus, we decided to embed a 300-word list from the SAT practice website into our game.
What it does
Our game requires the player to accurately type a word randomly chosen from a 300-word list from the SAT practice website within 3 seconds. Every word typed accurately and within the time limit awards them with a point. If the player does not succeed, the game ends with the score displayed below the text field.
How I built it
Challenges I ran into
Accomplishments that I'm proud of
The biggest accomplishment that we are proud of is how clean it looks and we got it to actually work.
What I learned
We learned that we could accomplish a lot of things by only using two very basic programming languages, and we learned a lot more in-depth about web development.
What's next for Typograph
Perhaps expanding the game so that players can see a leaderboard from across the world, and to implement settings so that the user can change the amount of time needed to type a word.