Inspiration
We were inspired by the arcade classic Tempest and wanted to recreate its fast-paced, geometric chaos using modern tools, without relying on external assets or sprites.
What it does
Tunnel Drift is a browser-based, vector-style shooter where the player rotates around the rim of a 3D tunnel, blasting enemies as they surge toward the center. Each wave gets faster and more intense.
How we built it
We used Phaser 3 to build the game entirely with procedural graphics. Tunnel geometry, player movement, projectiles, and enemies are all rendered with Phaser’s Graphics system.
Challenges we ran into
I never could play the game in the arcade growing up, and as you'll see in the video, I still can't!
Accomplishments that we're proud of
Creating a cool game with a one shot prompt
What we learned
What's next for Tunnel Drift
I'm thinking of making the ship more visible, making the aliens crawl more and adding more levels.
Built With
- bolt
- phaser.js
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