Inspiration
We wanted to solve
What it does
How we built it
We prototyped and designed in Figma. For the real code we utilized SwiftUI, which none of us new beforehand. We also used the NCR api (NCR Selling Service) to help process payments and manage the cart.
Challenges we ran into
We hit a lot of SwiftUI bugs, which were really tough to debug at times. We got around them by lots of trial and error and stackoverflow.
Accomplishments that we're proud of
We got a working product, which was valuable.
What we learned
That xcode is a 12 GB download. Also that we can accomplish a lot if we work all night and work as a team to get things done!
What's next for Try and Buy
We would clean up a few bugs, advertise, and change based on user feedback.
Built With
- ncr
- swift
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