Being USC students that consistently walk through Trousdale on USC campus inspired us to create a clone of the popular "The Impossible Game", in which a cube side-scrolls through a range of obstacles via jumping. In the same style, we had the player act as a DPS Officer dodging oncoming skateboards and bikes. Our target user is the average bored USC student. The key features we are most proud of is the implementation of the Unity 2D physics engine to simulate jumping and collision with obstacles.

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