What it does: You are in a light cycle from a first person perspective moving around in "The Grid".
How I built it: I built it with a number of tools, ranging from Autodesk 3DS Max, Unity, Adobe Photoshop, Audacity, and MS Paint.
Challenges I ran into: The time. Three days was pretty ambitious as I wanted enemies, enemy AI, collisions, and even the jet walls. Also, getting it working properly was also a challenge as Unity can be a buggy mess at times.
Accomplishments that I'm proud of: Getting it to work and have it be fun!
What I learned: That I need a team rather than work alone.
What's next for Tron VR: Rigid Body Collisions, Enemy AI, Enemies, Title Screen, Bike Selection, Ending. My work will never be done.
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