Inspiration

Inspired by colour matching games and the difficulties that colour blind people are having.

What it does

It allows the player to cancel out the squares that have the same color as the one you click on and is especially designed for Tritanopes!

How we built it

We used Unity editor and C# to implement the whole game.

Challenges we ran into

Some edge cases stopped us from removing all the neighbours with the same colours.

Accomplishments that we're proud of

It's now working for all the clicks on the grid! Clicking on one square can trigger a DFS removal of all the neighbours with the same colours and change the colour of those visited ones yet with different colours.

What we learned

We have learnt a lot about making a game from scratch and applying algorithms to it.

What's next for Tritan Fighter

We'll continue on working on adding keyboard actions and enhancing player's experience by adding a scoring board and importing more themed assets.

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