Inspiration
Inspired by colour matching games and the difficulties that colour blind people are having.
What it does
It allows the player to cancel out the squares that have the same color as the one you click on and is especially designed for Tritanopes!
How we built it
We used Unity editor and C# to implement the whole game.
Challenges we ran into
Some edge cases stopped us from removing all the neighbours with the same colours.
Accomplishments that we're proud of
It's now working for all the clicks on the grid! Clicking on one square can trigger a DFS removal of all the neighbours with the same colours and change the colour of those visited ones yet with different colours.
What we learned
We have learnt a lot about making a game from scratch and applying algorithms to it.
What's next for Tritan Fighter
We'll continue on working on adding keyboard actions and enhancing player's experience by adding a scoring board and importing more themed assets.

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