Exploration on unity, 3d development and progressing capabilites

What it does

Check out some cool trees, shoot some round things

How I built it

Using unity

Challenges I ran into

Just learning more about unity the challenge was to expand the project to the next level

Accomplishments that I'm proud of

1) Player movement that was user friendly (Via C# scripts) 2) Applying Unity terrain objects 3) Creating Trees and utilizing external assets 4) Instantiating new objects via C# script

What I learned

Everything above and completeing a simple project then expanding upon it

What's next for TreeExplorer

Evolve it to Treemonator: The search for John Conifer. But really I want to expand my knowledge using unknown technology. If I did return to unity it would be a lot easier to use a 2d environment.

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