Inspiration
I was inspired by Halfbrick studio'd Chief Creative Officer Luke Muskat talk on GDC in 2012 (https://www.youtube.com/watch?v=0pdFvJ4mT8M)
This game is not special, it doesn't differ from any other game in this genre. That's all and that's it.
I was inspired by Halfbrick studio'd Chief Creative Officer Luke Muskat talk on GDC in 2012 (https://www.youtube.com/watch?v=0pdFvJ4mT8M)
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