Inspiration
Our shared love of Reverse Polish Notation, data structures, RPG style games, and, naturally, puzzles. (This was distilled down to a binary tree with postorder traversal, and an RPG style puzzle game.)
What it does
This is a little game where the user must control the sprite by giving it commands such that it reaches the special square. The challenge? These commands are stored in a binary tree. The tree is traversed in postorder, so the commands must be put in correctly so that the sprite avoids walls and water, and makes it to the end!
How we built it
- Python (Pygame)
- tears <3
Challenges we ran into
- Understanding Python and Pygame
Accomplishments that we're proud of
- everything that got done in the short amount of time (changing ideas after lunch ==> time crunch)
What we learned
- Python and Pygame
What's next for traversal
- enemies, better functionality
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